Poll: Do you like the SM64 Area Importer?
Yes, I love it. I use it often. The tool is perfect.
Yes, I like it. I use it sometimes.
It's okay, but I don't need it.
No, it's not the best tool. It inclueds some errors.
No, it's shit and nobody nedd this!
   

SM64 Area Importer (v3.1) « 1 2 3 4 5 ... 7 »
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UPDATE: V2.0.3

--> Fixed another minor bugs!

This tool does not work. I load Toads Tool 64 version 0.5994b and it says error with loading whatever it said I click yes but then it stops loading and no buttons work it is all an error message and if I check make a copy it the copy barrages me with error messages too. Please help!

(06-10-2016, 09:38 PM)bgetbtg Wrote: This tool does not work. I load Toads Tool 64 version 0.5994b and it says error with loading whatever it said I click yes but then it stops loading and no buttons work it is all an error message and if I check make a copy it the copy barrages me with error messages too. Please help!


Does it work better if you use Toads Tool 64 0.6.2S?

(06-10-2016, 09:38 PM)bgetbtg Wrote: This tool does not work. I load Toads Tool 64 version 0.5994b and it says error with loading whatever it said I click yes but then it stops loading and no buttons work it is all an error message and if I check make a copy it the copy barrages me with error messages too. Please help!



You can't use TT64 0.5994b. You must use TT64 0.6.2S. And my SM64 Area Importer is only a importer for custom levels, becuase in the original level you haven't any space.

Version 2.1 is up!
Download at main post.



Changelog:
- Fixed broken model/textures in area 1 (updated free-space detector)
Note: V2.1 isn't compitable with areas wich imported by older versions of the SM64 Area Importer!
If you revert areas in older levels, then you can import again.

- Fixed broken Asm-Codes in level 5.
Note: Now it's experimental to import many objects + warps in level 5!
- Fixed wrong shading values
- Another bugfixes and minor changes
(This post was last modified: 02-11-2016, 10:46 AM by Pilzinsel64.)

(02-11-2016, 10:43 AM)Pilzinsel64 Wrote: Version 2.1 is up!
Download at main post.



Changelog:
- Fixed broken model/textures in area 1 (updated free-space detector)
  Note: V2.1 isn't compitable with areas wich imported by older versions of the SM64 Area Importer!
                     If you revert areas in older levels, then you can import again.

- Fixed broken Asm-Codes in level 5.
 Note: Now it's experimental to import many objects + warps in level 5!
- Fixed wrong shading values
- Another bugfixes and minor changes


Thanks Big Grin Have been waiting for this.
[Image: bdebae7cba.jpg]



Also heres my Youtube.. I started a Tutorial series on how to make super sexy custom Levels.

When I try to use the collision, Non-solid, the program breaks down and says "The integer is not valid" or something like that. I'm gonna try re-downloading but if that doesn't help I'm reporting this as a bug.
EDIT: Yep, it's a bug. That sucks because most of the things I have need to be non-solid.
(This post was last modified: 21-11-2016, 10:01 PM by BaconBoy.)

(21-11-2016, 09:55 PM)BAC0NB0Y Wrote: When I try to use the collision, Non-solid, the program breaks down and says "The integer is not valid" or something like that. I'm gonna try re-downloading but if that doesn't help I'm reporting this as a bug.
EDIT: Yep, it's a bug. That sucks because most of the things I have need to be non-solid.


I'll fix it today or tomorrow.

(13-03-2016, 08:27 AM)Pilzinsel64 Wrote: I wrote an SM64 Area Importer to import a second area for you all, because Skelux
never added an support for area importing.
Now it's possible using my SM64 Area Importer!
Download, import and have fun!!! Smile

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Here some links:
​Download Latest (Show File on Virustotal)
​Download (V1.4) (Show File on Virustotal)
​Page on my website

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

And here a Video:





▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

And here some informations:
- You CAN'T reimport area 1 after you imported area 2!
- If you imported area 3/4, then you can only reimport area 2/3

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

About the error of TT64:
1. click on "yes".
2. continue to area 1.
3. go again to area 2!

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

That will comming soon:
Nothing planed actually!

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Important Notes:
If you use version 1.2.2 or earlier, the Update will not work.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Spoiler: Changelog
VERSION 2.1
- Fixed broken model/textures in area 1 (updated free-space detector)
 Note: V2.1 isn't compitable with areas wich imported by
         older versions of the SM64 Area Importer! If you
 revert areas in older levels, then you can
 import again.

- Fixed broken Asm-Codes in level 5.
 Note: Now it's experimental to import many
         objects + warps in level 5!

- Fixed wrong shading values
- Another bugfixes and minor changes
VERSION 2.0.3
- Fixed minor bugs

VERSION 2.0.2
- Removed hardcoded Max-ROM-Offset
- Fixed a minor bug

VERSION 2.0.1
- Fixed broken waterboxes

VERSION 2.0
- Rewritten complet import-code
 --> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
 You're able to set the count object/warps per area
- Added "Revert Area"
- Added Scrolling Textures
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
 like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model"
- Fixed many bugs

VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs

VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes

VERSION 1.2.2
- Downdated Custom Importer to v1.9.3
- Recodet Updatefunction
- Fixed Alpha-Texures of Area 1 in Area 2

VERSION 1.2.1
- Updated Importerfiles
- Updated Settingssystem in "Support"
- Fixed minor bugs

VERSION 1.2.0.2
- Downdated Importerfiles
- Fixed minor bugs

VERSION 1.2.0.1
- Fixed can't import to Area 2 in TTC

VERSION 1.2
- Updated Importerfiles
- "Option"-Button is named "Support" now
- Added Backup-Option
- Added Temp-Edit-Option to Options
- Other Fixed Stuff

VERSION 1.1.2
- Fixed bugs
- Importerfile update
- Added 95% of Water
- Added option to ignore limit (Max-Rom-Offset)

VERSION 1.1.1
- Fixed Watertab

VERSION 1.1
- Fixed problems with fog and alpha textures
- Added transparent level
- Added Water
- Other bug fixes
- Disabled Importing-Window
- Added Importing-Progress-Info

VERSION 1.0.2
- Fixed load collision

VERSION 1.0.1
- Added "Change log" to "Options"
- Fixed updater bugs

VERSION 1.0.0.1
- Disable Shell Execute
- Other bug fixes

VERSION 1.0
--> Release


Do you think you could mac a mac os version? thank you.


(13-03-2016, 08:27 AM)Pilzinsel64 Wrote:
I wrote an SM64 Area Importer to import a second area for you all, because Skelux
never added an support for area importing.
Now it's possible using my SM64 Area Importer!
Download, import and have fun!!! Smile

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Here some links:
​Download Latest (Show File on Virustotal)
​Download (V1.4) (Show File on Virustotal)
​Page on my website

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

And here a Video:





▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

And here some informations:
- You CAN'T reimport area 1 after you imported area 2!
- If you imported area 3/4, then you can only reimport area 2/3

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

About the error of TT64:
1. click on "yes".
2. continue to area 1.
3. go again to area 2!

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

That will comming soon:
Nothing planed actually!

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Important Notes:
If you use version 1.2.2 or earlier, the Update will not work.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Spoiler: Changelog
VERSION 2.1
- Fixed broken model/textures in area 1 (updated free-space detector)
 Note: V2.1 isn't compitable with areas wich imported by
         older versions of the SM64 Area Importer! If you
 revert areas in older levels, then you can
 import again.

- Fixed broken Asm-Codes in level 5.
 Note: Now it's experimental to import many
         objects + warps in level 5!

- Fixed wrong shading values
- Another bugfixes and minor changes
VERSION 2.0.3
- Fixed minor bugs

VERSION 2.0.2
- Removed hardcoded Max-ROM-Offset
- Fixed a minor bug

VERSION 2.0.1
- Fixed broken waterboxes

VERSION 2.0
- Rewritten complet import-code
 --> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
 You're able to set the count object/warps per area
- Added "Revert Area"
- Added Scrolling Textures
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
 like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model"
- Fixed many bugs

VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs

VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes

VERSION 1.2.2
- Downdated Custom Importer to v1.9.3
- Recodet Updatefunction
- Fixed Alpha-Texures of Area 1 in Area 2

VERSION 1.2.1
- Updated Importerfiles
- Updated Settingssystem in "Support"
- Fixed minor bugs

VERSION 1.2.0.2
- Downdated Importerfiles
- Fixed minor bugs

VERSION 1.2.0.1
- Fixed can't import to Area 2 in TTC

VERSION 1.2
- Updated Importerfiles
- "Option"-Button is named "Support" now
- Added Backup-Option
- Added Temp-Edit-Option to Options
- Other Fixed Stuff

VERSION 1.1.2
- Fixed bugs
- Importerfile update
- Added 95% of Water
- Added option to ignore limit (Max-Rom-Offset)

VERSION 1.1.1
- Fixed Watertab

VERSION 1.1
- Fixed problems with fog and alpha textures
- Added transparent level
- Added Water
- Other bug fixes
- Disabled Importing-Window
- Added Importing-Progress-Info

VERSION 1.0.2
- Fixed load collision

VERSION 1.0.1
- Added "Change log" to "Options"
- Fixed updater bugs

VERSION 1.0.0.1
- Disable Shell Execute
- Other bug fixes

VERSION 1.0
--> Release


Do you think you could mac a mac os version? thank you.
(This post was last modified: 02-12-2016, 03:39 PM by Gamecubed.)

What did you quote the same quote?

SM64 Area Importer (v3.1) « 1 2 3 4 5 ... 7 »
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