07-03-2016, 11:20 PM
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Posts: 2
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Joined: Feb 2016
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(11-02-2016, 05:52 PM)mib_f8sm9c Wrote: I might try at some point. I'm working on a general n64 romhacking library to help with serializing/visualizing the graphical data (and other data, eventually). Right now the focus is on Ocarina of Time/Starfox 64, but when I finish with the library, I could apply it to MK64. There's a fair amount of documentation on MK64, and since there's already a level viewer, the effort of making an editor is very reasonable.
This'll be a few months down the line, I assume, but a MK64 level editor seems incredibly cool to me, so I'm definitely interested. Don't worry about compensation, when it comes around I wouldn't ask for more than beer money to keep development flowing ; )
Hey mib_f8sm9c, thanks for your response! No problem we can definitely keep beer money coming your way during development. A simple vs mode level editor would really be huge, and like I mentioned before even the ability to build a rom with walls removed on some levels would be huge as it would enable us to add a ton of variety to existing levels. I've been watching for years it would be awesome to finally see it happen. If there's any donation amount that might make it easier for you to give more time to the project in the near future just let me know, I'll see if I can make it happen. Name your price friend.
Thanks!
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