05-02-2017, 05:31 PM
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Posts: 112
Threads: 3
Joined: Aug 2015
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Yup, Queue is right. I just did some testing, it looks like if you try to use characters that don't exist in the game (like parenthesis or brackets), the string writing function just won't write anything, and if you try to write anything above the ASCII 0x7F max value (which is how it stores the data), it'll just write a 'B'.
I'd suggest replacing less-used characters like '=', '@', and '+', swapping the textures in Pitstop to your desired character.
BTW Queue, been meaning to say this but I suspect there's a couple more unused font textures still lurking in the ROM.
(This post was last modified: 05-02-2017, 05:39 PM by mib_f8sm9c.)
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