This tool does not work. I load Toads Tool 64 version 0.5994b and it says error with loading whatever it said I click yes but then it stops loading and no buttons work it is all an error message and if I check make a copy it the copy barrages me with error messages too. Please help!
(06-10-2016, 09:38 PM)bgetbtg Wrote: This tool does not work. I load Toads Tool 64 version 0.5994b and it says error with loading whatever it said I click yes but then it stops loading and no buttons work it is all an error message and if I check make a copy it the copy barrages me with error messages too. Please help!
(06-10-2016, 09:38 PM)bgetbtg Wrote: This tool does not work. I load Toads Tool 64 version 0.5994b and it says error with loading whatever it said I click yes but then it stops loading and no buttons work it is all an error message and if I check make a copy it the copy barrages me with error messages too. Please help!
You can't use TT64 0.5994b. You must use TT64 0.6.2S. And my SM64 Area Importer is only a importer for custom levels, becuase in the original level you haven't any space.
Changelog:
- Fixed broken model/textures in area 1 (updated free-space detector) Note: V2.1 isn't compitable with areas wich imported by older versions of the SM64 Area Importer!
If you revert areas in older levels, then you can import again.
- Fixed broken Asm-Codes in level 5. Note:Now it's experimental to import many objects + warps in level 5!
- Fixed wrong shading values
- Another bugfixes and minor changes
(This post was last modified: 02-11-2016, 10:46 AM by Pilzinsel64.)
(02-11-2016, 10:43 AM)Pilzinsel64 Wrote: Version 2.1 is up!
Download at main post.
Changelog:
- Fixed broken model/textures in area 1 (updated free-space detector) Note: V2.1 isn't compitable with areas wich imported by older versions of the SM64 Area Importer!
If you revert areas in older levels, then you can import again.
- Fixed broken Asm-Codes in level 5. Note:Now it's experimental to import many objects + warps in level 5!
- Fixed wrong shading values
- Another bugfixes and minor changes
Thanks Have been waiting for this.
Also heres my Youtube.. I started a Tutorial series on how to make super sexy custom Levels.
When I try to use the collision, Non-solid, the program breaks down and says "The integer is not valid" or something like that. I'm gonna try re-downloading but if that doesn't help I'm reporting this as a bug.
EDIT: Yep, it's a bug. That sucks because most of the things I have need to be non-solid.
(This post was last modified: 21-11-2016, 10:01 PM by BaconBoy.)
(21-11-2016, 09:55 PM)BAC0NB0Y Wrote: When I try to use the collision, Non-solid, the program breaks down and says "The integer is not valid" or something like that. I'm gonna try re-downloading but if that doesn't help I'm reporting this as a bug.
EDIT: Yep, it's a bug. That sucks because most of the things I have need to be non-solid.
(13-03-2016, 08:27 AM)Pilzinsel64 Wrote: I wrote an SM64 Area Importer to import a second area for you all, because Skelux
never added an support for area importing.
Now it's possible using my SM64 Area Importer!
Download, import and have fun!!! Smile
And here some informations:
- You CAN'T reimport area 1 after you imported area 2!
- If you imported area 3/4, then you can only reimport area 2/3
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
About the error of TT64:
1. click on "yes".
2. continue to area 1.
3. go again to area 2!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
That will comming soon:
Nothing planed actually!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Important Notes:
If you use version 1.2.2 or earlier, the Update will not work.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Spoiler: Changelog
VERSION 2.1
- Fixed broken model/textures in area 1 (updated free-space detector) Note: V2.1 isn't compitable with areas wich imported by
older versions of the SM64 Area Importer! If you
revert areas in older levels, then you can
import again.
- Fixed broken Asm-Codes in level 5. Note:Now it's experimental to import many
objects + warps in level 5!
- Fixed wrong shading values
- Another bugfixes and minor changes
VERSION 2.0.3
- Fixed minor bugs
VERSION 2.0.2
- Removed hardcoded Max-ROM-Offset
- Fixed a minor bug
VERSION 2.0.1
- Fixed broken waterboxes
VERSION 2.0
- Rewritten complet import-code
--> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
You're able to set the count object/warps per area
- Added "Revert Area"
- Added Scrolling Textures
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model"
- Fixed many bugs
VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs
VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes
VERSION 1.2.2
- Downdated Custom Importer to v1.9.3
- Recodet Updatefunction
- Fixed Alpha-Texures of Area 1 in Area 2
VERSION 1.2.1
- Updated Importerfiles
- Updated Settingssystem in "Support"
- Fixed minor bugs
VERSION 1.2.0.2
- Downdated Importerfiles
- Fixed minor bugs
VERSION 1.2.0.1
- Fixed can't import to Area 2 in TTC
VERSION 1.2
- Updated Importerfiles
- "Option"-Button is named "Support" now
- Added Backup-Option
- Added Temp-Edit-Option to Options
- Other Fixed Stuff
VERSION 1.1.2
- Fixed bugs
- Importerfile update
- Added 95% of Water
- Added option to ignore limit (Max-Rom-Offset)
VERSION 1.1.1
- Fixed Watertab
VERSION 1.1
- Fixed problems with fog and alpha textures
- Added transparent level
- Added Water
- Other bug fixes
- Disabled Importing-Window
- Added Importing-Progress-Info
VERSION 1.0.2
- Fixed load collision
VERSION 1.0.1
- Added "Change log" to "Options"
- Fixed updater bugs
VERSION 1.0.0.1
- Disable Shell Execute
- Other bug fixes
VERSION 1.0
--> Release
Do you think you could mac a mac os version? thank you.
(13-03-2016, 08:27 AM)Pilzinsel64 Wrote:
I wrote an SM64 Area Importer to import a second area for you all, because Skelux
never added an support for area importing.
Now it's possible using my SM64 Area Importer!
Download, import and have fun!!! Smile
And here some informations:
- You CAN'T reimport area 1 after you imported area 2!
- If you imported area 3/4, then you can only reimport area 2/3
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
About the error of TT64:
1. click on "yes".
2. continue to area 1.
3. go again to area 2!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
That will comming soon:
Nothing planed actually!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Important Notes:
If you use version 1.2.2 or earlier, the Update will not work.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Spoiler: Changelog
VERSION 2.1
- Fixed broken model/textures in area 1 (updated free-space detector) Note: V2.1 isn't compitable with areas wich imported by
older versions of the SM64 Area Importer! If you
revert areas in older levels, then you can
import again.
- Fixed broken Asm-Codes in level 5. Note:Now it's experimental to import many
objects + warps in level 5!
- Fixed wrong shading values
- Another bugfixes and minor changes
VERSION 2.0.3
- Fixed minor bugs
VERSION 2.0.2
- Removed hardcoded Max-ROM-Offset
- Fixed a minor bug
VERSION 2.0.1
- Fixed broken waterboxes
VERSION 2.0
- Rewritten complet import-code
--> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
You're able to set the count object/warps per area
- Added "Revert Area"
- Added Scrolling Textures
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model"
- Fixed many bugs
VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs
VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes
VERSION 1.2.2
- Downdated Custom Importer to v1.9.3
- Recodet Updatefunction
- Fixed Alpha-Texures of Area 1 in Area 2
VERSION 1.2.1
- Updated Importerfiles
- Updated Settingssystem in "Support"
- Fixed minor bugs
VERSION 1.2.0.2
- Downdated Importerfiles
- Fixed minor bugs
VERSION 1.2.0.1
- Fixed can't import to Area 2 in TTC
VERSION 1.2
- Updated Importerfiles
- "Option"-Button is named "Support" now
- Added Backup-Option
- Added Temp-Edit-Option to Options
- Other Fixed Stuff
VERSION 1.1.2
- Fixed bugs
- Importerfile update
- Added 95% of Water
- Added option to ignore limit (Max-Rom-Offset)
VERSION 1.1.1
- Fixed Watertab
VERSION 1.1
- Fixed problems with fog and alpha textures
- Added transparent level
- Added Water
- Other bug fixes
- Disabled Importing-Window
- Added Importing-Progress-Info
VERSION 1.0.2
- Fixed load collision
VERSION 1.0.1
- Added "Change log" to "Options"
- Fixed updater bugs
VERSION 1.0.0.1
- Disable Shell Execute
- Other bug fixes
VERSION 1.0
--> Release
Do you think you could mac a mac os version? thank you.
(This post was last modified: 02-12-2016, 03:39 PM by Gamecubed.)