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    skelux.net › Archived › ROM Hacking › Super Mario 64 › Resources

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Resources « 1 2
Thread / Author Replies Views Last Post [asc]
 
[ASM Tweak] Eyerok boss fixed for custom levels Go to first unread post
David
1 3,752 24-05-2016, 10:07 AM
Last Post: Nutta
 
"Openable Grills" object ASM fix for custom levels Go to first unread post
David
1 4,217 21-05-2016, 09:06 PM
Last Post: David
 
[ASM] Sweet Dreams (Spawn a 1-UP mushroom while Mario is sleeping) Go to first unread post
David
0 3,509 14-05-2016, 11:17 PM
Last Post: David
 
[ASM] Writing a custom switch function for the 0x0E Geo Layout cmd Go to first unread post
David
1 4,354 06-05-2016, 10:39 PM
Last Post: queueRAM
 
3D Coin Model? Go to first unread post
Jad
1 3,252 01-05-2016, 11:14 AM
Last Post: Yoshimaster96
 
Defined SM64 functions for CajeASM Go to first unread post
David
2 5,676 23-04-2016, 06:47 PM
Last Post: David
 
Mr. GreenThunder's m64 ports branch Go to first unread post
Nutta
7 9,205 29-03-2016, 07:55 AM
Last Post: Nutta
 
Le Team 64NK Presents Go to first unread post
Nutta
8 10,809 06-01-2016, 03:19 AM
Last Post: FireMario74
 
MIO0 Compressed Data Format Go to first unread post
queueRAM
2 6,629 22-10-2015, 04:04 AM
Last Post: queueRAM
 
Re-insert GFX Letters [ASM Hack] Go to first unread post
Tarek701
6 9,760 31-05-2015, 01:19 PM
Last Post: Tarek701
« 1 2


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