01-03-2018, 03:44 PM
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Posts: 4
Threads: 1
Joined: Mar 2018
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I have a problem regarding the implementation of Death Floor in my levels. Sometimes it happens, that I can't enable Death Floor in a certain level anymore after importing it several times.
Here's what I do:
- Importing my level over Bob-Omb Battlefield with Death Floor enabled.
- Trying the level and the Death Floor works as intended.
- I change certain aspects of my level in SketchUp and export the .obj file.
- Importing my level over Bob-Omb Battlefield with the exact same settings as before.
- Trying the level now I see my changed level ingame, meaning the level has been imported, but the Death Floor no longer works. There's invisible walls again on the ledges where Mario should fall off.
After this there seems to be no way to enable the Death Floor again, meaning I have to start building the level from scratch again with a vanilla rom. This seems to happen randomly and I really don't know why
I also get an error message whenever I select my .obj file, this might be the reason why I have this problem. But this message pops up every time I select an .obj file.
Here's a screenshot of the error message (Sorry that some parts are in german):
I hope somebody can help me with this, because it's very frustrating!
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