24-12-2015, 11:45 AM
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Posts: 314
Threads: 106
Joined: Dec 2014
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(21-12-2015, 03:27 AM)isceptul Wrote: So in sm64dse when i import my level i assign my water texture a water value and click assign textures, and it gives me an unhandled exception and says the input string was not the correct format even thought it IS because its on skelux' pastebin.
How do I fix this?
NOTE: I had to make this thread because no one on the help thread replied
You are supposed to assign the collision type ID, the values in my text document are supposed to be entered in to the CLPS editor which you can find at the top of the level editor.
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