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(23-04-2017, 11:53 AM)Poudink Wrote:
(09-04-2017, 04:33 PM)TheGreatestRoman Wrote:
3DS because it has no fully working emulator yet

There is citra.


...

It works well enough for 3D land.
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(23-04-2017, 02:27 PM)Poudink Wrote: It works well enough for 3D land.


I guess, but it's still laggy AF.

Hello!
Seen the screenshots and videos, and I like where this is going!

Today, a new version of nds-bootstrap has been released, which adds support for SM64DS ROM hacks.

If you don't know what nds-bootstrap is, it's a homebrew application that runs on the 3DS and DSi, which allows you to run DS ROMs off the SD card, and Super Mario 64 DS works great! There are sound issues on DSi though, due to the ARM7 processor still using the DSi BIOS for sound.
Since the new version supports SM64DS ROM hacks, it works with the Multiplayer hack, the Control Test (Vanilla), and it'll work with Star World as well.

For those who doesn't have a flashcard, anyone who wants to play Star World once it's released, anyone who has a 3DS with CFW (Custom Firmware) installed, or a DSi with a DSiWare exploit installed (e.g. sudokuhax), use TWLoader (3DS) or SRLoader (DSi) to run it via nds-bootstrap.
(This post was last modified: 22-06-2017, 12:20 AM by Robz8.)

It's not sure it'll work. Butterfly 64 DS, for example doesn't work.
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(22-06-2017, 11:35 AM)Poudink Wrote: It's not sure it'll work. Butterfly 64 DS, for example doesn't work.


It works with v0.4.3 now, so it's likely that Star World will work.

I was just testing the new controls.

It's really nice that you can just run without having to constantly be pressing the Y button.
One thing that kinda annoys me tho' is the fact that the B and A buttons and the Y and X buttons seem to have been switched for some reason..?
I don't really see the intention of that. Undecided

Same. I tested the controls and I've got a complain : it's fine to always run and press a buton to walk. Great idea but now, there is just 8 directions to move. It's hard to explain but if your D-pad is a compas you can just move N, S, E, W, N-E, N-W, S-E and S-W. You cant go N-N-E or S-S-E ect. It's looks like nothing but some jump and plateforming are really hard to play with that. I play on the 3ds.
I dont know if it's already know or if you understand but I want to help to make the best game. Also sorry for my bad english.

It's impossible to fix on real hardware because it's limited to d-pad limitations, however, if you're using an emulator, it is possible to have more than 8 directions using the little tool bundled with the control patch and following the instructions from the txt.
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But I dont have the problem with the original 64 DS game (on the 3ds too) when I run or walk so why not ?

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