14-05-2016, 12:55 AM
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Posts: 177
Threads: 14
Joined: Feb 2015
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(14-05-2016, 12:34 AM)blitzmaster5000 Wrote: I was wondering if anyone knows if you can create a play, save it to a memory pak, and then see the code that was saved? Basically I want to see the assembly that is saved to the memory pak. I use nemu to search for addresses, but this getting into new territory for me.
Most emulators store the controller pack data into a file that you can then access using a hex editor. For Nemu, make sure that you have "has mempack" checked in the "Configure Input Plugin..." options. The mempack data will be saved in a ".mpk" file in the directory set in the Options->Settings->Folders or the directory Nemu is in if none set. Other emulators will have similar input settings.
As far as how the data will be stored, all I really know is the controller pack is 256kbit (32kByte) with storage for up to 123 pages. It's up to the game on how to use the pages. And just for clarification, it more than likely is just data that is stored in the memory pack, not assembly code.
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