Super Mario Star Road 2 - Development Thread 1 2 »
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This thread is reserved for Super Mario Star Road 2 development updates.
This project will resume once Super Mario Star Road DS is released, the development of which can be sped up with your help.

I'll begin with the original preview on N64:


(This post was last modified: 04-10-2016, 02:51 AM by Skeletons.)

The next preview of Super Mario Star Road 2, now on the 3DS.


(This post was last modified: 31-01-2017, 10:40 AM by Skeletons.)

Well, it will stay cool for 3DS. But it will be purchased in stores?
I'm working on a hack called SM64 Nostromo

(05-10-2016, 01:05 PM)David Holanda Wrote: Well, it will stay cool for 3DS. But it will be purchased in stores?


Considering this is an unofficial ROM hack, no.

(04-10-2016, 05:19 AM)Skeletons Wrote: The next preview of Super Mario Star Road 2, now on the 3DS.


Will this hack be working on actual hardware or just emulator? Either way I'm super excited to see it completed sometime in the future.
(This post was last modified: 31-01-2017, 10:41 AM by Skeletons.)

It'll work on actuall hardware with HANS, 3ds emulators just don't work wel for now. I'm kinda disappointed that you make it a 3DS hack, but I still understand that you want to move on to something else, I just prefer open-world environment and making some without multiple stars to collect feels kinda pointless to me. I'm still looking forward to it, tho. What are you gonna do with what you did on the N64 version? Will you release what's done?
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Actually Citra is said to run SM3DL almost perfectly. It's just difficult to set up.

this is cool how a game that came out (SM3DL) 3 years or so ago and its already able to be hacked
(This post was last modified: 08-10-2016, 02:43 PM by ThunderAliG.)
A SM64 Hacking Weeb

It come out 5 years ago. Also, when I said that Citra doesn't work that well, I was talking about the (slow) speed.
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how do you even hack SM3DL anyway? Is there a program for it?
A SM64 Hacking Weeb

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