27-12-2016, 11:38 PM
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Posts: 206
Threads: 16
Joined: Dec 2014
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One little feature that I forgot to mention about that last snapshot. To make things easier for people using external memory scanners like Cheat Engine, I made RDRAM always allocated at 10000000 in virtual memory. So for example if you scan for a 4-byte value and its address in Cheat Engine is 1033B400, the actual N64 address would be 8033B400.
mzxrules Wrote:
how would I define a symbol at an address like say, 80831698 (Link, called when swapping held item)?
Make a file: "/Save/<INTERNAL GAME NAME>.sym" with the contents "80831698,code,function_name,Link, called when swapping held item". (Descriptions may contain commas)
My threads are now being maintained here
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